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Hi, I’m Thomas Wheaton. I’m a developer at Williams F1 for which I have worked for over 8 years in the field of content creation, creating assets and processing LiDAR for use in a Formula 1 simulator.

I graduated from Norwich University of the Arts with a degree in Games Art and Design. During my course I worked on 3D art projects and also in the Unity game engine, from which I have developed a understanding of C# and game development. This included developing a project for the Oculus Rift, using the Oculus integration package and Unity.

Please select one of the portfolio images below to be directed to the project page.

Test_Render_RUS_003

GRANDSTAND BUILDING RENDERS

Featured Image

HIGH POLY CHARACTER MODEL

A screen shot from my inventory project

INVENTORY MECHANIC

A Screenshot from my Post Apocalyptic Scene

POST APOCALYPTIC SCENE